Patch 0.4.1


!!!This update will cause all previous save data to be unusable.!!!

Greetings!

I am happy to announce that I believe this version would be the state of the game that I want it to be. Previously, I didn't like how the game took too long to complete a run, and it was way unforgiving and the term 'unbalanced' made perfect sense. Through this patch, I am taking down those two points: 1. The pace of the game will be faster than previous version ; and 2. Making the hard battles, such as elite battle or boss battles to be more forgiving. While there are some more assets that I would like to put in the demo version of the game, I am confident enough to say that this version of the demo shows the kind of game that I wish to complete. Enjoy. :)

  • General
    • Changed the way board gets popular. Now the case of non-battle tiles clumped together in a portion of map should happen fewer.
    • Decreased number of maximum tiles in a single section from 5 to 4.
    • Resized relic icon on board.
    • Increased number of relic displayed in a row.
    • Increased chance of boss weapon dropping from elite battle.
      • For the demo version, boss weapons can drop from elite battle since there is no battle after boss.
    • There can no longer be multiple instances of game running at once.
    • Fixed volume indicators on setting showing over adventure perk info window.
    • Re-battle no longer grants the same relic as it did in the first battle.
    • Added dialogue auto proceed function.
    • Adventure perk Good Nights Sleep is now selected in default when a game runs for the first time
  • Arsenal
    • Added Grand Fanfare in the game.
    • Dragoon
      • Charged damage of Roar Of The Ember  decreased from 16 to 12.
    • Your Last Word
      • Base maximum damage of Fan Fire decreased from 2 to 1.
    • Last Question
      • Damage of And There Was Light while Entropy Reversal is active decreased from 16 to 11.
    • Legend Falls
      • Damage of On The Wings Of Icarus decreased from 24 to 20.
      • Damage reduction of On The Wings Of Icarus per stack of Fallen Legend decreased from 6 to 5.
    • Pale Blue Dot
      • Duration of Dodge status gained from One Tiny Dot decreased from 2 turns to 1 turn.
      • Fixed 40.5 AU not benefitting from Gift Of The Great Voyager accuracy buff.
    • Brave New World
      • Changed debuff gained from Identity from Vulnerable to Corrosion.
      •  Self attack damage reduction amount of Community increased from 30% to 40%.
      • Self Corrosion amount of Identity increased from 30% to 40%.
    • Thunderous Whisper
      • Damage of Leading Light while an enemy has defense increased from 12 to 14.
    • Chronos
      • Damage of Sequential Observation increased from 4 to 6.
      • Defense gained by Irreversible Flow decreased from 7 to 4.
    • White Night
      • Defense gained by Everlasting Day decreased from 7 to 3.
      • Defense gained by Everlasting Day while player has no defense decreased from 12 to 7.
      • Defense gained at the start of turn by Edge Of Twilight decreased from 4 to 3.
    • Rainmaker
      • Damage of Burning Shot increased from 6 to 8.
      • Damage of Reign Of Arrow increased from 2 to 3.
    • Enigma
      • Damage resistance reduction per debuff on an enemy by End Of Mystery increased from 8% to 15%.
    • Unforeseen Consequences
      • Damage of Cataclysmic Turnaround decreased from 10 to 6.
      • HP penalty of Cataclysmic Turnaround decreased from 25% of current HP to 20% of current HP.
      • Defense gained by Unpredictable Circumstance decreased from 12 to 8.
      • HP penalty of Unpredictable Circumstance decreased from 25% of current HP to 20% of current HP
  • Adventure Perk
    • Good Nights Sleep
      • Increased HP recovery from 6 to 8.
      • Increased HP recovery due to boss battle from 15 to 30.
    • Deep Inside Pocket
      • Decreased gold gain amount from 12 to 8.
    • Archaeologist
      • Increased chance of obtaining relic from normal battle from 5% to 10%.
    • Great Negotiator
      • Decreased discount amount from 20% to 10%.
    • Scavenger
      • Decreased gold bonus reward amount from 20% to 15%.
  • Enemy
    • Added Wolf in normal battle.
    • Slime
      • HP decreased from 18 to 16.
    • Bandit
      • HP decreased from 38 to 32.
      • Number of Dodge by Smoke Bomb decreased from 2 to 1.
      • Duration of Bind by Shackle decreased from 2 turns to 1 turn.
    • Goblin
      • HP decreased from 43 to 36.
      • Stun by Skullcrasher now has duration of 1 turn.
    • Bird
      • HP decreased from 28 to 22.
    • Apprentice Knight
      • HP decreased from 36 to 28.
      • Effect of Weaken by Blinding Light decreased from 20% to 15%.
    • Bandit Leader
      • HP decreased from 52 to 36.
      • Defense only damage of Slice And Dice decreased from 12 to 8.
      • Duration of Bind by Capture decreased from 3 turns to 2 turns.
    • That Rabbit
      • HP decreased from 26 to 24.
      • Prepare To Die cannot be used more than once in a single turn.
      • Duration of Dodge granted at the start of battle decreased from 6 turns to 4 turns.
      • Duration of Empowered by Teeth Grinding decreased from 3 turns to 2 turns.
    • Old Knight
      • HP decreased from 70 to 50.
    • Arachne
      • HP decreased from 140 to 90.
      • Damage of Kneel! decreased from 7 to 6.
      • Bind from Ensnare now has duration of 3 turns.
      • Damage of Venomous Fang decreased from 5 to 4.
      • Effect of Empowered by Sadistic Privilege decreased from 35% to 30%.
      • Effect of Corrosion by Acidic Vile decreased from 20% to 15%.

Files

talesoftwoheroes-windows.zip 337 MB
Version 0.4.1 Nov 29, 2023

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